I remember when I first ran into the idea of educational computer games. "Oh, they're fun," I thought. "But they're not
school." Imagine my surprise later that spring when one of my friends, who teaches at a public school, began raving about the computer games her students practiced
during classtime. The reality is that games can be school -- as long as they truly do center on academic core subjects, and aren't just recreation splashed with a few inaccurate history facts.
A schoolworthy digital game must carry three qualities:
- Its primary focus must be reinforcing commonly-recognized learning objectives. Ideally, you will be able to guide your student in targeting key disciplines where she needs extra practice.
- It must be a safe online environment, with minimal ads and a child-friendly interface.
- it must, of course, be affordable. There are a number of subscription-based learning games that cost hundreds of dollars for an annual membership. That's fine ... if you can get a group co-op to sponsor it. Otherwise, you're SOL.
So, let's dive into a few that my students have tried and tested over the years.